Now that you have gathered all of your content and worked out your design, it's time to create the code required to publish on the web. Here's some tips on how to get this done...
Even with the advent of improved WYSIWYG authoring tools, you need to know some HTML or you're a prisoner of your WYSIWYG application. Otherwise, you're limited to the code generated by the application and de-bugging becomes impossible.
The best way to learn is to go to "view source" in your browser.
Every browser has this option; you can see the code others
have used to get the effect you may be looking for.Many great books available Lots of places on-line to learn: do a search for learning HTML
Check with your service provider regarding:
The type of server and software, and setup will determine such issues as: "Home page" name (i.e.: home.html, index.htm, etc.) If Unix, you're limited to 8 characters plus html extension In any case, always use the proper file extensions and
keep your file names brief
- .html or .htm
- .JPG or .JPEG
- .GIF
File names and extensions are case-sensitive - don't change a file's name without changing its reference in another document.
Keep your files organized and maintain their "paths" (don't move them once you start building your pages).
Organize your files in folders: html files in "root" directory, and image files in their own folder.
As we said in "Getting Started", there's more than one way to do this. If you use a WYSIWYG application, they have most of the features needed to convert images to GIFs or JPEGs, create imagemaps, etc. If using a basic HTML editor, you'll need s few tools to handle you graphics, i.e.,
Photoshop or Gif Converter (to create GIF files) WebMap (to create imagemaps) If you're creating your first page or site, you may want to try a WYSIWYG product such as PageMill or HomePage. This site was created using HomePage 2.0 beta. ("My jury is still out on this," Caryl said.)
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